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114 articles Visit blog →

91. Driving User Activation: A Summer of Growth and Engineering at Warp (www.warp.dev)

Rachel is a sophomore at Stanford University who interned with Warp during the summer of 2022. She’s worked across a couple early-stage startups and founded a non-profit for STEM education, where she discovered her love for the startup journey and building for impact. In this piece, she unpacks her ...

92. Small But Mighty New Features in Warp (www.warp.dev)

Today, we’re announcing a launch of features we’ve built over the past quarter, including a big improvement to session management. You can navigate to and from terminal and IDE quickly, save your tabs and panes, and customize your tabs, and more. We’ve made a minute-long video to share the updates. ...

93. Why is it taking so long for cloud dev environments to catch on? (www.warp.dev)

tl;dr One of Warp’s investors asked for my thoughts on the cloud development environment space.  It was a fun question to think about (and is relevant to Warp as well), so I wrote up my thoughts.  I could be totally off, but thought it would be fun to share them for feedback. The high-level summary ...

94. How Warp Uses Warp (www.warp.dev)

In this article, members of the Warp team talk about how we’ve integrated some of Warp’s cooler features into our day-to-day workflows. Specifically, we go beyond expected features like split panes and tab completion and focus on unique features in Warp that improve on the terminal status quo. We’re...

95. An Internship at Warp Speed (www.warp.dev)

Varun is a rising senior at the University of Michigan. He’s interested in athletics, food, and anything that involves an adrenaline rush. He’s fascinated by how startups are built from the ground up. I joined Warp on May 16th 2022, and 12 weeks later, I feel like I’ve leveled up as an engineer.  Ab...

96. Adventures in Text Rendering: Kerning and Glyph Atlases (www.warp.dev)

This is a deep-dive on text rendering — shaping, rasterization, and the challenges of optimizing for performance without sacrificing quality. From game engines to web browsers to terminals, some apps forgo system UI frameworks and do the majority of their rendering directly on GPU in order to levera...

97. The Story Behind Warp's AI Command Search (www.warp.dev)

Introduction In April 2022, Warp launched a feature called AI Command Search. It allows users to type natural language search into the terminal and get back a command generated by artificial intelligence. It's one of Warp's more unique features, and an extremely powerful tool if you know how to use ...

98. How to Open Warp from VS Code (www.warp.dev)

VS Code offers a default integration terminal that fits right in with the editor GUI, but many developers still prefer to use their own terminal of preference. I'm going to offer two ways for you to integration Warp with VSCode so you can open up your Warp terminal with just a keyboard shortcut. Opt...

99. Replacing Your Git Command Cheat Sheet With AI Command Search (www.warp.dev)

Cheat sheets are great, but I think we can do better. What happens when you forget to bookmark your cheat sheet, or constantly context switch out of your terminal just to find the one command you need out of a huge list of commands? It takes quite a while and slows down your development process a lo...

100. Everything You Need To Know About Git Checkout -b (www.warp.dev)

“Git checkout -b” is a command that you need to know when you’re learning to code. It’s actually very simple, and this blog will teach you everything you need to know. What is "git checkout" ? Git checkout is a terminal command that allows you to switch between and create git branches. By itself, it...

101. How I Accessed Warp's Special Pride Theme (www.warp.dev)

Introduction In my high school days, I was obsessed with switching out the themes of my terminal. It was cool that I was able to customize a tool that, for the most part, isn’t the most advanced in terms of user interface. It was also a nice way to subtly showcase my personality and hobbies, similar...

102. Using Workflows and Commands.dev to Remember Commands We Often Forget (www.warp.dev)

Introduction When I was first learning to use the terminal, I would often find myself pressing the up arrow twenty to thirty times, painstakingly trying to find the exact command I had in my head but could not, for the life of me, seem to remember the exact syntax for. The command in question was no...

103. The Google Incentive Mismatch: Problems with Promotion-Oriented Cultures (www.warp.dev)

If you’re an engineer at Google or Facebook, you’re likely focused on one career question: when am I going to make it to the next level? Getting to the next level unlocks a lot – more money, more responsibility, more respect, a feeling of progress – and even if you care deeply about other things (yo...

104. Introducing Warp: The Terminal for the 21st Century (www.warp.dev)

Introducing Warp Today, I’m proud to officially introduce Warp, a from-first-principles reinvention of the terminal to make it work better for developers and teams. As of today, Warp is in public beta and any Mac user can download and use it for free.  Download Warp We are also excited to announce ...

105. Rust's Rules Are Made to Be Broken (www.warp.dev)

Brief introduction to several tools in the Rust standard library that let you break the borrow checker's rules: Rc, Arc, RefCell, Mutex, RwLock, and Atomics. We’ve talked in the past about why we chose to build Warp in Rust. Since making that decision, one thing that stands out is how productive we ...

108. How to draw styled rectangles using the GPU and Metal (www.warp.dev)

This is a tutorial on drawing styled rectangles using Metal graphics shaders. Learn how to draw a rectangle, add borders, round the rectangle’s corners, and fill the rectangle with linear gradients. Why render on the GPU For apps that require fast rendering, such as video processing apps or 3D game ...

109. How we designed themes for the terminal - a peek into our process (www.warp.dev)

It’s no secret that people love to customize their UIs. With the rampant adoption of light mode and dark mode and the long history of themes in terminals and IDEs, the power to make your UI fit your functionality or aesthetic needs is huge. Here at Warp we knew how important it is to create a great ...

110. Fantastic terminal programs and how to quit them (www.warp.dev)

It's hard to exit vim, emacs, nano, and tmux on terminals. This article explains why these apps were built this way, and provides a guide on how to exit them. There’s a popular meme about exiting vim. More earnestly, there’s even a LinkedIn learning course on how to use vim. The first module is dedi...

111. Who’s behind Warp? - Meet the team (www.warp.dev)

My idea for a perfect opening line of this blog post was to use a quote about the importance of building a great team. I scrolled through pages of quotes from personas such as Henry Ford, or Michael Jordan, eventually settling on… nothing. We all know that teamwork is critical and a huge part of eng...

112. Warp’s product principles for reinventing the terminal (www.warp.dev)

At Warp, we are trying to build the best possible terminal for all developers. In this post we share 8 Product Principles we follow as we build towards that goal. At Warp, we believe we can keep what’s best about the command-line while fixing its pain points and adding super-powers. Our goal is that...

113. How Warp Works (www.warp.dev)

Warp is a new high-performance terminal built entirely in Rust that makes you and your team more productive and the CLI easier to use. The input editor for commands is a full text-editor that supports selections, cursor positioning, and shortcuts like you are used to in other apps. Commands and thei...

114. The terminal is on life support. Is it worth saving? (www.warp.dev)

This post introduces Warp, a new Rust-based terminal we have been working on over the past year. Warp keeps what's best about the terminal while making it more modern, accessible, and powerful for all developers. Why doesn’t the terminal work like the rest of your apps? Developer tools have evolved ...
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