1. Multiplayer Game Development with TypeScript, Phaser, Socket.io, and MongoDB (www.thepolyglotdeveloper.com)
Game data rarely looks the same for very long. A player document might start out with just a username and a score, and a few sprints later, it needs an inventory, a set of unlocked achievements, and a... The post Multiplayer Game Development with TypeScript, Phaser, Socket.io, and MongoDB appeared f...